中国安全科学学报 ›› 2026, Vol. 36 ›› Issue (1): 199-207.doi: 10.16265/j.cnki.issn1003-3033.2026.01.0117

• 公共安全与应急管理 • 上一篇    下一篇

基于虚拟现实技术的地震应急救援实训系统设计

侯晓梅1(), 范乐2,**(), 程玥2, 王燕语3, 赵秀杰2   

  1. 1 中华人民共和国应急管理部 紧急救援促进中心,北京 100053
    2 中国建筑科学研究院有限公司,北京 100013
    3 西南交通大学 建筑学院,四川 成都 610031
  • 收稿日期:2025-09-10 修回日期:2025-11-12 出版日期:2026-01-28
  • 通信作者:
    ** 范乐(1987—),男,安徽颍上人,博士,高级建筑师,主要从事城市防灾与建筑安全、应急仿真实训设施建设方面的研究。E-mail:
  • 作者简介:

    侯晓梅 (1973—),女,陕西宝鸡人,博士,工程师,主要从事应急救援资源平台建设和管理,应急救援队伍指挥与调度、应急救援人员能力建设等方面的工作。E-mail:

    赵秀杰, 高级建筑师。

  • 基金资助:
    国家自然科学基金(52208035)

Design of earthquake emergency rescue training system based on virtual reality technology

HOU Xiaomei1(), FAN Le2,**(), CHENG Yue2, WANG Yanyu3, ZHAO Xiujie2   

  1. 1 Emergency Rescue Promotion Center, Ministry of Emergency Management, Beijing 100053, China
    2 China Academy of Building Research, Beijing 100013, China
    3 School of Architecture, Southwest Jiaotong University,Chengdu Sichuan 610031, China
  • Received:2025-09-10 Revised:2025-11-12 Published:2026-01-28

摘要:

为化解传统地震救援训练实训灾场仿真性程度低、安全性差、成本高和量化监测的局限,运用虚拟现实(VR)技术,基于Unity 3D引擎研发一套标准化、全流程的地震应急救援实训系统,构建地震灾场虚拟实训情境。在系统性提升救援人员战术水平和实战能力的同时,量化测度培训效能;一方面,阐述地震应急救援实训系统的模型建立、场景设计、功能模块及交互设计过程;另一方面,通过预测试与后测试对照试验,评估被试在地震灾害救援理论认知、操作技能及救援策略上的表现。结果表明:接受该系统训练的被试在即时知识掌握度与2周后知识迁移效能指标上均显著优于传统训练组(显著性P<0.05*,效应量d=1.0),尤其在技能与策略方面的学习成效更为突出(P<0.05*,d=1.23)。同时,主观体验评估证实被试对该系统满意度评价较高,证明系统在知识迁移效能表现上的实用性和高效性(P<0.01**,1.1≤d≤3.9)。

关键词: 虚拟现实(VR), 地震灾害, 应急救援, 灾场仿真, 实训系统

Abstract:

In order to address the limitations of traditional earthquake rescue training disaster site, including low simulation fidelity, poor safety, high costs and inadequate quantitative monitoring, this study developed a standardized, full-process earthquake emergency rescue training system using VR technology based on the Unity 3D engine, creating a virtual training scenario for earthquake disaster scenes. While systematically improving rescuers' tactical skills and practical abilities, the system enables quantitative measurement of training effectiveness. On one hand, this paper describes the model building, scene design, functional modules, and interactive design process of the earthquake emergency rescue training system. On the other hand, through pre-test and post-test control experiments, participants' performance is evaluated in terms of theoretical knowledge of earthquake disaster rescue, operational skills, and rescue strategies. The results show that subjects receiving training through this system significantly outperformed the traditional training group in both immediate knowledge acquisition and two-week knowledge transfer efficiency (P < 0.05*, Cohen's d = 1.0), particularly in skill and strategy learning outcomes (P < 0.05*, d = 1.23). Meanwhile, subjective experience evaluations confirmed high satisfaction ratings from subjects, corroborating the system's practical efficiency in knowledge transfer performance (P < 0.01**, 1.1 ≤ d ≤ 3.9).

Key words: virtual reality (VR), earthquake disaster, emergency rescue, disater field simulation, practical training system

中图分类号: